"Roll With It" is an examination of outcomes with a roll of normal dice or randomly displayed fingers on hands. Carl takes you through presentations with a single die and two dice where spectators roll to identify a random object among many. Their selection is found to match the performer's prediction. Carl explains probability and perception as a means to control and force random outcomes. Additionally, methods are taught for PIN number, receipt sum, raffle and lottery ticket predictions. Roll With It includes a .pdf with reference tables for each principle discussed in the video. Additionally, this download includes a BONUS video for "Loose Change", an accessible coin index concept that only uses coins.
Topics Discussed:
- Sixth Sense (prediction with 6 objects)
- Roll With It (prediction with 12 objects)
- Saturation Principle for "multiple outs"
2-4 Dice Rolls
Fingers On 2-3 Hands
PIN code predictions
Lottery Ticket predictions
Card at Number forces
"Roll With It" avoids using math at the moment of presentation. Spectators are not asked to add or subtract numbers to get a result. The goal of "Roll With It" is to have spectators make direct choices and then have those choices applied in the presentation.